The AI assistant
built into Unity
Write scripts, control scenes, and test your game — all with natural language. No context switching, no copy-pasting. Just build.
CLAUNITY Connected Add a Rigidbody to the Player and set its mass to 5
Done! Added Rigidbody to Player and set mass to 5.
ACTIONS APPLIED
✓ add_component → Rigidbody
✓ set_component_property → mass: 5
What Claunity can do
Everything you need.
Nothing you don't.
Chat Mode
Just chat. Claunity knows your project — scripts, scenes, structure — and can modify anything with a single message.
Scout Mode
Find the perfect Unity Asset Store asset by describing what you need. AI searches and returns curated results with prices.
Scene Control
Create GameObjects, set transforms, add components, manage materials. Full scene control through natural language.
Smart Scripting
Reads existing scripts, writes complete C# files, attaches them to GameObjects, and recompiles — automatically.
Project Mode
Upload your GDD or design document. Claunity generates a full task plan and builds the project skeleton step by step.
Play & Test
Enters Play Mode, captures Game View screenshots, reads console logs, and generates a detailed bug report.
See it in action
Watch Claunity build a game
From empty project to working prototype — one conversation at a time.
Demo video coming soon
CHAT Create a spinning coin pickup at position (3, 0, 5)
Done! Created SpinningCoin with CoinPickup script attached.
ACTIONS APPLIED
✓ create_gameobject → SpinningCoin
✓ set_transform → (3, 0, 5)
✓ write_script → CoinPickup.cs
✓ add_component → CoinPickup
Chat Mode — chat & execute
PROJECT Set up project folder structure
Create PlayerController script
Set up main scene hierarchy
Add EnemyAI script with patrol logic
Create collectible pickup system
Build main menu UI
Project Mode — GDD to code
TEST REPORT ▶ Game View snapshot
WORKING
✓ Player movement and jump
✓ Coin pickup triggers correctly
ERRORS
✗ NullReferenceException in EnemyAI.cs:42
RECOMMENDATION
Fix null check on patrol path in EnemyAI
Play & Test — AI bug reports
BUILD Platform
WebGL
Config
Release
▶ Starting build...
✓ Compiling scripts
✓ Processing assets
◌ Packaging WebGL...
SMART BUILD
Auto-fixing errors and retrying
Attempt 1 of 3
Build — Smart error fix & retry
Getting started
Up and running in 5 minutes
Install
Import the Unity package from the Asset Store. Then click one button inside Unity — the desktop app downloads and installs automatically.
Connect
Enter your Claude API key in Settings — or use Claude Code if you have a subscription. Hit "Test Connection" — green dot means ready.
Build
Open the Claunity panel in Unity and start chatting. Describe what you want — Claunity does the rest.
Pricing
Simple. One-time.
No subscriptions. Pay once, use forever. Bring your own API key.
one-time purchase · Unity Asset Store
- ✓ Full Unity Editor integration
- ✓ Chat, Scout, Project, Test & Build modes
- ✓ Works with Claude API and Claude Code
- ✓ Windows, macOS & Linux desktop app
- ✓ Lifetime updates
Get notified when it launches →
Stop switching tabs.
Start shipping.
Claunity lives inside Unity Editor. Your AI pair programmer is always one keystroke away.